A hunter and a student duck in a dim school corridor.
Android demo · closed test soon Android

The hunter is in the hall. The bell is about to ring.

Finish 12 lessons, hide in lockers, PIRT and escape through the EXIT. The hunter's red eyes glow in the dark, so keep moving and don't get caught. A 2-8 player online school chase where horror and comedy share the same desk.

The Game

A PIRT in class, chaos in the halls!

The school doors are locked, the lights are flickering and someone is roaming the halls with a cleaver. In Hunt mode the student ducks race to finish the school's 12 lessons before time runs out, while the hunter picks them off one by one. Once every lesson is done, the EXIT doors open.

Every lesson is a mini-game: maths, board wiping, card matching, pencil sharpening or music. Make a mistake and you PIRT, and the hunter sees where you are. If the hunter spots you, run: the Butcher's cleaver finishes you in two hits. If he opens the locker you're hiding in, your match ends right there and you watch the rest as a ghost.

  • 01

    Two modes

    Hunt: students finish lessons and escape while the hunter hunts. Battle Royale: everyone's equal and everyone throws; be the last duck standing as the green gas closes in. In the final two, whoever trails by 3 kills PIRTs out of shame.

  • 02

    Rooms for up to 8

    Create a room, share the 6-digit code or hit HIZLI KATIL (quick join). One or two of you become the hunter, and you can tell the lobby İSTERİM (I want it). Internet is all you need, no account.

  • 03

    PIRT: your secret weapon

    PIRT is Turkish for, well, a fart. Every 25 seconds it leaves a green cloud behind you: a hunter inside slows down and sees less. But it's loud, and a nearby hunter sees where you are for 3 seconds. You can also grab a banana peel, an extinguisher, a cola or a rubber duck decoy.

  • 04

    One school, three moods

    Okul (the School), Yıkık Kanat (the Ruined Wing) and Gece Nöbeti (Night Watch): one floor plan, fresh holes in the walls, half the lamps out. Each match picks one.

  • 05

    Earn Feathers, unlock hunters

    Every match pays out XP and Feathers, and 3 daily plus 3 weekly missions fill a 30-tier season. The Assassin is waiting at the door for 600 Feathers; locked costumes arrive in a later patch.

A real frame from Hunt mode: fog of war in a classroom, the hunter's red glow among the desks and a student on the right.
Characters

Pick your side

The Butcher
Hunter

The Butcher

“Good students taste better.”

Bloody apron, trusty cleaver: the most feared figure in school. His red eyes glow in the dark; he breaks doors in one hit, opens lockers one by one and throws his cleaver if he has to. Free in the demo.

  • Two hits and you're caught
  • Breaks doors in one hit
  • PIRT Quake: slows the ducks in front of him
How to play

Before the bell rings

  1. 01

    Join a room

    Tap ODA KUR (create room) or KODA KATIL (join with a 6-digit code); HIZLI KATIL (quick join) drops you into an open room. In the waiting room, once everyone is HAZIR (ready) and the host hits BAŞLAT (start), the bell rings.

  2. 02

    Finish the lessons

    Tap DERSE BAŞLA (start lesson) at a desk: maths, board wiping, card matching, pencil sharpening or music. Make a mistake and you PIRT, and the hunter sees you. The clock is ticking.

  3. 03

    Hide, PIRT, escape

    Hide in a locker, slam a door, slip through a window, kill the lights. If the hunter gets close, drop a PIRT cloud. When the lessons are done, the EXIT doors open: run!

Ready for chaos?

Want to join the closed test? For now it's for Android phones in Türkiye. If you're 13 or older, email pirtduckgame@gmail.com from the Google account on your phone; your address is only used to add you to the Google Play test list. Follow along for announcements, clips and dev diaries too.